The Freedom Five

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

Disaster in Freedom
Damaged city sunset banner

As the Autumn sun began to set on Freedom City, earthquakes and a catastrophic power outage set the city into chaos.

The Happanuk dam broke threatening the thousands of citizens being entertained at the Happanuk World Music Festival. The combined stregth of the Norse God Magni and his new Fiancée Rampart caused a major rockslide, diverting the majority of the water and saving many lives.

Kirt McMurray exposed his secret identity as the Wire when he had to rescue his son and another child from a rampaging elephant at the Freedom Zoo. He was then able to use his powers to rescue other patrons trapped in the sky trolly. By focusing his energy he was able to generate light for the city, providing hope, and aiding in rescue efforts throughout Freedom City while he searched for his pregnant and ailing wife. He eventually found his mother-in-law who informed him that his wife was taken by a doctor to a hospital that would have electricity because she needed an emergency MRI, or the unborn baby might perish. Unfortunately, his mother-in-law didn’t know what hospital or how they were going to get there.

Ironhide, Neutrino, and Mr. Hendricks were attending a charitable event at the Millennium Club. Although many people were killed or injured, they were able to use their power, wits, and luck to evacuate the majority of the guests.

Neutrino searched other states, Canada, and Mexico to verify that this disaster is not isolated to Freedom City, Delaware, or even the U.S. It appears to be a global crisis.

The heroes then regrouped near the demolished FBI office where Police Commissioner Barbara Kane has assumed authority and is organizing comminication and the rescue efforts.

It's the end as we know it....

The night has come and for our heroes there was no rest. Busy with rescue efforts, aiding the police and medical workers under the leadership of Barbara Kane. This was a night to remember, a night like no other. Now fully aware that the world, not just Freedom City was in ruin, attacked by some unforeseen force. It was the longest night ever, but with every new night there must come a new dawn, and old friends. Rampart and Wire learned that their old friend Robbie Knapp was alive and well, and part of a special forces team helping out in the city. However, before a reunion could happen trouble arose.

The heroes fought Brimstone who has the ability to manipulate and control fire to do his bidding. He wanted to bring in a new age… HIS age. Clearly he was not all there. He was powerful him and his henchmen, but not powerful enough as after an exhausting battle they were able to quell his rampage. However, the collateral damage to the area made the Freedom Five spring into action putting out fires and rescuing people for the next few hours… when the dawn came.

Stunned, shocked, and horrified our heroes were finally able to grasp the sight before them as the sky lit up in a reddish hue as the sun began to rise. The city was destroyed, buildings were toppled, fires burned uncontrolled, looting and rioting in the streets. The heroes exhausted from working with out stop for hours on end were ordered to get some sleep because in their fatigued state they wouldn’t be of any good if anymore trouble arose. The heroes split heading for their homes to get some very much needed rest and to check on loved ones. However, for some the rest was not an option.

Neutrino ,finally arriving home, discovered that it was on fire and one of his faithful staff that had stayed during the whole ordeal was trapped inside, badly injured, and burned. Eventually getting her out by dropping her from the second story window as all other routes were blocked.

Rampart found that her family was safe, shaken, but safe.

Ironhide discovered that his mother and father were also alright, much as you can be in this situation.

Wire still had no leads on the whereabouts of his wife was. Adam asleep and in questioning Judith Gilmore his mother-in-law about if she had heard anything from her husband Derek Gilmore or son Paul Gilmore and his partner Tobey Renolds was only met with more unanswered questions. Wire wondered how he was going to contact his parents Janice McMurray (mother) & Jacob McMurray (father) and his brother Sean McMurray to see if they were alright, even alive.

Eventually the heroes were able to rest their minds slightly at ease seeing most of their loved ones at least alive, and somewhat safe. Later, when the heroes awoke they started to find more people they knew, and family members, or headed into work to begin again with the rescue efforts.

The next morning Kirt headed out bound and determined to find where Heather McMurray was aftering saying good bye to Adam McMurray & Judith Gilmore he began his trek, but was derailed once he detected a network of some kind, which couldn’t be as there was no power in the city. He had to go and find out what this was. After walking for what seemed miles, he came across a reneck looking individual who had a crank activated walkie-talkie, which was some what ingenious. After a confrontation and giving all his money away he had 2 of the walkie-talkies and decided to head for base to connect with the others, and perhaps a lead, or help to find Heather McMurray.

The Second Day

After resting, the heroes gathered again the next morning at OHMA HQ, where Barbara Kane was still entrenched, directing things as well she could. Word had come down from the meta-human prison that was located off-shore that the prisoners were trying to escape. She asked that the Freedom Five assist, as they would perhaps have the best chance to contain the situation.

Down at the docks, Ironhide got into an arguement with the prison warden (inaccuracy. He argued with a high ranking guard. No one asked about the Warden) before leaving, leaping along the island chain, Neutrino following. While there, Rampart and Wire got a shock: an ‘old friend’ was assisting the police – Gun Show.
At the prison, the heroes were greeted with cheers and a sense that their powers were tamped down, as for some reason there was still power on the island the the power dampeners were still online, though two had been taken out by the populace. The potential escapees were down to the last two barricades and their arrival was timely. Going past the final stand, they joined a group of sharpshooters that were keeping the prisoner’s at bay with a few well-placed shots.

Voltaic was the leader, with a few other prisoner’s ranged around him, and the battle began. For some reason, Fenris was concentrating on one corner against the far wall, ignoring the fracas behind him. The Wire concentrated on dazzling his opponents while Ironhide zipped around Voltaic, getting in a few hits. Neutrino also focused on Voltaic, while Rampart dealt with the others as best she could, taking out a few at a time.

When the tide turned against him, Voltaic surrendered, especially after Fenris was taken out. It appears that they were on a time table formulated by an unknown third party and when Fenris didn’t break through the wall by the specified mark, it was a wash.

That is where we were left..with Wire wondering if perhaps this is where his wife was taken by the mysterious Dr. Gupta for the birth of his daughter.

A Cry for Help!

After the villain Voltaic surrenders, and informs the heroes of the danger at the Blackstone Medical Center, the heroes are distracted by the earsplitting high pitched scream of feedback coming from all of the guard’s walkie-talkies, and from the loudspeakers placed throughout the island that had previously been sounding alarms. The feedback subsides, followed by an artificial sounding voice calling out…

“Help me father…  I am in need of attention…  Complete system failure imminent…  911…”

This message repeats several times before gradually degrading into static which is shortly replaced by the previously sounding alarms.

The price one pays

Kennedy used the darkness, lit only by the fires and flashlights still being used by those that had access to multiple batteries. She’d found Serena earlier in the evening, using the pretense that she was in the area, relieved to find her alive, though sporting a black eye and a slightly panicked look that didn’t diminish. She’d led her friend of countless years to her family, seeing the familiar faces still graced with shock at the changed world, the loss of technology, struggling to keep it together, sane, but rejoicing in the return of their child.

Now to find her other friend, Cecily.

She landed, glad that no one spied her, no voice calling out at the sighting of one of the Freedom Five. She advanced cautiously, knocking. No answer, no sounds of someone approaching the door. She knocked again, wondering if perhaps Cecily had already found refuge elsewhere. Reaching down, she twisted the handle, the door swinging open with nary a squeak.

“Cess?” No answer. Fumbling slightly, she reached down, taking the flashlight on her belt, flicking the switch. The light shone on the living room, everything still in place, or as much as her memory of the last time she’d been here validated. Nothing moved as she advanced to the bedroom. Clothes lay on the bed, each piece separate, unique as the girl who’d picked them out to wear. “Cess?” Stepping to the doorway leading to the attached bathroom, she halted, despair reaching up to claw at her and she sat down heavily, the flashlight falling with her to highlight the tangled blond hair of her friend. A towel lay haphazardly across her friend and the light wasn’t kind to the wide open eyes that would never again share laughter, tears or joy.

“Cess…oh god…I didn’t know.” How could she know? She’d had to save a city, find her family, try to keep herself together…and now one of her best friends was gone and she’d never get the chance to tell her of her changed life, that she was one of the ‘good guys’.

“Hey, guess what, Cecily…I’m one of the Freedom Five..yeah, those superheroes on the news. I can fly now, lift cars, you know, real out of the world things. All the while studying at law school and somehow passing the courses…I don’t know which is more unbelievable. And now I’m engaged to a man who I hope will make me happy…I mean, he’s a real god, one of the Norse.” Kennedy paused, wondering if she was losing her mind. She should contact the authorities, her family…and she just sat there, talking to her friend about all the things she couldn’t say. And Cecily would never respond.

Death In The Family

Wire was going out of his mind not knowing what happened to his wife Heather McMurray. He took some comfort knowing that Judith Gilmore his mother-in-law was alive and that his son Adam McMurray was too. Finding nothing but dead ends with trying to locate his wife, he knew he had to find his other family, but how. He turned to his good friend Rampart.

“Ken… I need your help.” Wire asked. “I need to find some of my family and I only trust you with this task. I can’t ask the new guys ”/campaigns/the-freedom-five/characters/ironhide" class=“wiki-content-link”>Ironhide or that Nutfellow.. what’s his name Neutrino.. and well… Mr. Hendricks… is well just Lance he can wish good luck, but that’s about it."

As he had hoped Rampart helped him out carrying him across Freedom city and it’s outskirts to find his parent’s home.

Landing on the front yard quickly as he saw one section of his parents home collapsed he quickly ran to the house yelling for his mother Janice McMurray and his father Jacob McMurray. The door was jammed and unable to open so he turned on his powers and easily slipped on through the door leaving Rampart behind to deal with the door, which shouldn’t be a problem for her.

When he entered he gasped seeing the immaculate house in so much disarray. After the slight pause he took off again calling out for his mother and father hearing his mom’s voice yelling for Kirt once she heard his voice. He ran towards the section of the house that had collapsed and saw his mother and brother Sean McMurray there trying to lift a obviously too heavy wooden support beam and his father pinned underneath. Turning off his powers he ran to help his mother try and lift the beam, but saw the that his father was already dead as he was impaled on another beam. Horrified he grabbed his mom and turned her away. She looked at her sons holding their faces in her hands crying.

He’s a nurse, studying to become a doctor, but nothing prepares you for this. He could see patients all day. Handle the sick and dying, but seeing a family member a beloved one dead, especially you father… nothing ever prepares you for that. Kirt had to be strong… wanted to be strong he is a hero for the city, for the people, but he couldn’t… he gave in and held his brother and mother.

With the aid of Rampart they were able to free Jacob McMurray and give him a burial under the old oak tree in the back yard.

Updating his mom and brother on the situations around the world and about Heather. “Mom… Sean.. I will be back, try and make it to my place. ”/campaigns/the-freedom-five/characters/judith-gilmore" class=“wiki-content-link”>Judith Gilmore and Adam McMurray are there. I need to find Heather McMurray father, brother, and his lover yet." After a tearful embrace he left with Rampart again.

Trying to locate Heather McMurray‘s parent’s home was near impossible as the neighborhood where their house once stood now was a sinkhole. Seeing people struggling trying to help others and dig people out. Wire and Rampart landed and started to help with the rescue efforts and to their surprise they found Paul Gilmore there, Heather McMurray’s brother. He was covered in mud and trying to help a woman out from a hole.

Paul Gilmore working with Wire and Rampart went to the area where his parents house once stood, but it was in a shambled mess collapsed, but several houses across the way still stood, but heavily damaged. Searching the area, but finding nothing they started to look for other survivors in neighboring houses, where they found Derek Gilmore assisting a neighbor with several children who had gotten hurt.

Wire somewhat revealed assisted with first aid and told Paul Gilmore and Derek Gilmore to gather at his place.

Paul Gilmore pulled Wire aside and asked him to try and find Tobey Renolds, Paul Gilmore partner. Wire agreed to help, but after hours of looking at where Tobey Renolds and Paul Gilmore lived they couldn’t find anything. With the city in this much disarray maybe he will turn up eventually, or maybe not.

He wonders about his familu over seas in the UK, and in Wales, but at least his immediate family here is taken care of.

Returning to Paul Gilmore who is now at Wire’s place with the others he told him not to give up and that rescue efforts and survivors are popping up all the time and not to give up hope. Giving him a quick embrace and saying farewell to his family and extended family he took off with Rampart back to headquarters and work when they are called to a near by jetliner crash landing to assist in first aid and rescue efforts.


Due to “System Error” in Russell’s account I am uploading this preview… Here’s a teaser image for the next game session…

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Here’s an additional preview of our upcoming game on January 21, 2011

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Preview Three

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